A Flying Wild Hog anunciou que está a trabalhar intensamente em melhorias e correções para o jogo Shadow Warrior 2.
De acordo com o estúdio, o próximo patch (1.1.4.0) irá, entre muitas novidades, adicionar um bónus significativo para a experiência obtida em dificuldades mais elevadas, irá desbloquear os itens na loja após o jogador concluir o jogo pela primeira vez, etc.
O patch ainda não possui uma data de lançamento prevista, mas o estúdio promete um anúncio oficial para breve. Em baixo podem ler a lista completa de modificações prometidas com o patch 1.1.4.0.:
- Increased cap for experience gained on all difficulties
- Added a significant bonus for experience gained on difficulties higher than normal
- Slightly decreased large and special enemies’ HP on difficulties higher than normal
- Added negative stats cap for high level upgrades
- The number of auras for a single enemy is capped to 1 on difficulties below ‘Insane tier 2’
- Base physical resist lowered. This change affects all difficulty levels
- After finishing missions for the second time, instead of Skill Points the player now receives a powerful new currency called ‘Orbs of Masamune’. The number of Orbs depends on the difficulty level. A new set of violent challenges will be added to the game soon. Players finishing these challenges will be able to imbue Smith’s Anvil with power to greatly improve weapon stats. Orbs of Masamune will play crucial role in this proccess.
- Crafting option is now available always after a player unlocks it in the first playthrough
- Items in shops unlocked by story progress are now available always after a player unlocks them on the first playthrough